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USD101.99

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D&D ICONS OF THE REALMS ADVENTURE IN A BOX MIND FLAYER VOYAGE Seraphon and stretching beyond 1901 when

SKU: 64105954090

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Description

and stretching beyond 1901 when the Australian colonies united to create the Commonwealth of Australia

players struggle against the waning torchlight as it decreases each turn

These are expansion maps that require the Age of Steam Deluxe base game to play

Half a dozen scenarios—adventure-length disasters that pit your team against terrible odds

All new classes are carefully designed to match the power levels of the classic Basic/Expert game

D&D ICONS OF THE REALMS ADVENTURE IN A BOX MIND FLAYER VOYAGE Seraphon and stretching beyond 1901 whenThe massive tentacled nautiloid drifts ominously through the silvery mists of the Astral Plane, crewed by insidious mind flayers seeking worlds to prey upon and minds to devour. Will it be your world? Will it be your mind? Find out with the Mind Flayer Voyage set! This box has everything you'll need to build your mind flayer themed adventure. Including eight pre painted miniatures depicting a range of psionic enemies for your players to face, four

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